Bongiovi DPS

jimboden

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Viewing 15 posts - 1 through 15 (of 89 total)
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  • in reply to: DPS 2.0 Testing (Windows) #63755
    jimboden
    Member

    One last post on this and I’m done.

    I played a game using headphones and the memory usage shot up to almost 1GB before going back down. Right now, it’s sitting there not processing anything and it’s still running up to almost 1GB and the CPU utilization is running just over 2%.

    I find this really disappointing. All the testing that’s been done going back several months has reported all these memory and CPU problems, and nothing has changed. I’m dropping out of the Alpha test and going back to DPS 1.2.3.

    in reply to: DPS 2.0 Testing (Windows) #63756
    jimboden
    Member

    OK, thanks. Just to summarize, I am using a15 and turning off Enable Visualizer actually increases memory usage. Turning in on decreases memory usage. DPS CPU and memory utilization fluctuate constantly even when it’s not processing audio. That is the part I find really strange. In theory, it’s doing nothing, but has overhead. When it is processing audio, the overhead is roughly the same. CPU may be slightly higher, but not by much. On my system, CPU utilization is around 1.5% and bounces up to 3%. It also seems to be in lock step with the fluctuating memory usage.

    EDIT:

    I just noticed that the memory usage with Enable Visualizer on and off only happens when it’s processing audio. That is, memory utilization goes up with it turned off, and drops when it’s turned on. That is the opposite of what was posted.

     

    in reply to: DPS 2.0 Testing (Windows) #63758
    jimboden
    Member

    Yes, my comments are for a15, which is why I posted them. Just tried everything again today and nothing has changed. I’ll try uninstalling and reinstalling it, which might change something. I normally don’t do that because a bunch of important things get deleted during the uninstall process, but I’ll try to work around that.

    in reply to: DPS 2.0 Testing (Windows) #63761
    jimboden
    Member

    I’ve experimented with turning enable visualizer on and off and found the opposite of what’s been stated here. When it’s off, memory utilization goes up, not down. When off, memory utilization runs up to over 200mb and about 80mb when it’s on. Whatever this memory utilization issue is, it’s the only task on my system which exhibits that behaviour. I have 62 background processes and 25 windows processes running and not one of them has memory fluctuation of any kind.

    None of this may matter, but I find it very strange. There has to be an explanation for DPS acting this way other than claiming it’s got something to do with Net framework. Lots of apps use it and only DPS is behaving this way.

     

    in reply to: DPS 2.0 Testing (Windows) #63766
    jimboden
    Member

    Just tried a15 and turned off the auto-adjust volume which worked fine. It doesn’t apply to speakers, though, only head phones. DPS still sets the volume to 100% on exit when it’s set to speakers. That is consistent with previous versions, though.

    in reply to: DPS 2.0 Testing (Windows) #63775
    jimboden
    Member

    Joey:

    Neat stuff! I’ve seen some of the Bongiovi announcements. One in particular sounded interesting, and that’s the headphones with built-in DPS. It’s nice to see DPS integration with devices like that and the TV announcement, which I also read somewhere.

    Exciting times for you and your colleagues!

    in reply to: DPS 2.0 Testing (Windows) #63777
    jimboden
    Member

    Joey:

    “We are stopping new applications for the DPS 2.0 early test program.  Those of you who have access will continue to see new builds.  However, I will not be signing up new users for this phase.”

    As a matter of interest, how many people are participating? I assume there are many who are participating, but not in this forum.

    in reply to: DPS 2.0 Testing (Windows) #63779
    jimboden
    Member

    I think adding the volume option is a good idea, so I’m casting my vote for it. 🙂

    in reply to: DPS 2.0 Testing (Windows) #63781
    jimboden
    Member

    soccerkingpilot:

    Here’s my experience with the current version. If you are using headphones and have the DPS volume level set to whatever you like, DPS will remain at that volume level if you close and restart it. If you switch to speakers, DPS will move the volume up to 100% after you exit and will be at 100% when you restart it. That behaviour is the same as DPS 1.2.3.

    in reply to: DPS 2.0 Testing (Windows) #63784
    jimboden
    Member

    Thanks for the link to the functions page. Tried it and it works fine. Rather than a launch application window, I get an IE 11 message asking if I want to authorize an application to open.

    Looking forward to testing the profiles function “soon”. I’m still waiting for separate music and movie profiles for my Bose QC15 headphones. 🙂

     

    in reply to: DPS 2.0 Testing (Windows) #63786
    jimboden
    Member

    Joey:

    Just installed a14, activated it, and got an expiry message a few minutes later. I closed and restarted it and it seems OK now.

    Could you please elaborate on this: Added mode1 and mode2 URL commands which behave similar to music/movies commands

    I have no idea what you’re talking about, but it sounds interesting. I don’t see any DPS options for this.

    When are we going to be able to test the Profiles function?

    in reply to: DPS 2.0 Testing (Windows) #63787
    jimboden
    Member

    Thanks. I haven’t logged in for a while. It looks like the site menu structure has changed. I think Log In should be Log In/Log Out.

    in reply to: DPS 2.0 Testing (Windows) #63790
    jimboden
    Member

    I’ve gone back to DPS 1.2.3 for now, as I got the expiry message today. I can’t find the forum log out link. I only see Log In even though I already am.

    in reply to: DPS 2.0 Testing (Windows) #63796
    jimboden
    Member

    For some reason, my previous posts are being chopped off at the right hand side of the box. I’ve never seen that before.

    in reply to: DPS 2.0 Testing (Windows) #63798
    jimboden
    Member

    One thing I forgot to mention that hasn’t changed is the strange memory usage behaviour. It’s still running up to over 200MB then dropping back down followed by a repeat.

Viewing 15 posts - 1 through 15 (of 89 total)