July 15, 2018 at 11:19 pm #83651
I know I’m a bit early but some questions about DPS 2.2:
- Does it support VSUB 2.0?
- Does it have internal enhancements like support for more sample rates, more output bit depths, WASAPI output, etc.?
- When I used WASAPI without DPS then afterwards, even though the device was already released, DPS cannot proccess audio until I switch to another sound device and back. Is there now an easier method?
- I guess the virtual DPS driver will identify itself as a multichannel device now. What happens when V3D or even DPS is turned off? I’m mainly concerned about the volume differences that could occur between V3D, maybe ITU downmixing, windows OS downmixing or whatever happens in this case.