I vote for doing it like 1.2.3. This issue just showed up in a12 and did not exist in the earlier versions of DPS 2. I thought the original reason for not changing the volume on start up if DPS was set to headphones was to prevent getting blasted. I actually didn’t have the headphones on when it happened and just happened to notice the volume go to 100%, so I turned it down before I put them on.
The memory problem is perplexing alright. After watching it run up to almost 1GB when it wasn’t processing anything, I played COD Ghosts and the memory utilization immediately dropped back to the low MB range.